if not WeakAuras.IsLibsOK() then return end

if (GAME_LOCALE or GetLocale()) ~= "ptBR" then
  return
end

local L = WeakAuras.L

-- WeakAuras/Templates
	--[[Translation missing --]]
	L["(Dwarf)"] = "(Dwarf)"
	--[[Translation missing --]]
	L["(Dwarf/Human)"] = "(Dwarf/Human)"
	--[[Translation missing --]]
	L["(Human)"] = "(Human)"
	--[[Translation missing --]]
	L["(Night Elf)"] = "(Night Elf)"
	--[[Translation missing --]]
	L["(Troll)"] = "(Troll)"
	--[[Translation missing --]]
	L["(Undead)"] = "(Undead)"
	L["Abilities"] = "Habilidades"
	L["Add Triggers"] = "Adicionar gatilhos"
	L["Always Active"] = "Sempre ativo"
	L["Always Show"] = "Mostrar sempre"
	L["Always show the aura, highlight it if debuffed."] = "Sempre mostrar a aura, destaque-a se estiver debuffado."
	L["Always show the aura, turns grey if on cooldown."] = "Sempre mostrar a aura, torne-a cinza se estiver em recarga."
	L["Always show the aura, turns grey if the debuff not active."] = "Sempre mostrar a aura, torne-a cinza se o debuff não estiver ativo."
	L["Always shows highlights if enchant missing."] = "Sempre mostrar um highlight se um encantamento estiver faltando."
	L["Always shows the aura, grey if buff not active."] = "Sempre mostrar a aura, torne-a cinza se o buff não estiver ativo."
	L["Always shows the aura, highlight it if buffed."] = "Sempre mostrar a aura, destaque-a se estiver buffado."
	L["Always shows the aura, highlight when active, turns blue on insufficient resources."] = "Sempre mostrar a aura, destaque-a quando estiver ativa, torne-a azul quando não houver recursos suficientes."
	L["Always shows the aura, highlight while proc is active, blue on insufficient resources."] = "Sempre mostrar a aura, destaque-a enquanto o proc estiver ativo, torne-a azul quando não houver recursos suficientes."
	L["Always shows the aura, highlight while proc is active, blue when not usable."] = "Sempre mostrar a aura, destaque-a quando o proc estiver ativo, torne-a azul quando não for usável."
	L["Always shows the aura, highlight while proc is active, turns red when out of range, blue on insufficient resources."] = "Sempre mostrar a aura, destaque-a quando o proc estiver ativo, torne-a vermelha quando estiver fora de alcance, azul quando não houver recursos suficientes."
	L["Always shows the aura, turns blue on insufficient resources."] = "Sempre mostrar a aura, torne-a azul quando não houver recursos suficientes."
	L["Always shows the aura, turns blue when not usable."] = "Sempre mostrar a aura, torne-a azul quando não for usável."
	L["Always shows the aura, turns grey if on cooldown."] = "Sempre mostrar a aura, torne-a cinza se estiver em tempo de recarga."
	L["Always shows the aura, turns grey if the ability is not usable and red when out of range."] = "Sempre mostrar a aura, torne-a cinza se a habilidade não for usável e vermelha quando estiver fora de alcance."
	L["Always shows the aura, turns grey if the ability is not usable."] = "Sempre mostrar a aura, torne-a cinza se a habilidade não for usável."
	L["Always shows the aura, turns red when out of range, blue on insufficient resources."] = "Sempre mostrar a aura, torne-a vermelha quando estiver fora de alcance, azul quando não houver recursos suficientes."
	L["Always shows the aura, turns red when out of range."] = "Sempre mostrar a aura, torne-a vermelha quando estiver fora de alcance."
	--[[Translation missing --]]
	L["Always shows the aura."] = "Always shows the aura."
	L["Back"] = "Voltar"
	--[[Translation missing --]]
	L["Basic Show On Cooldown"] = "Basic Show On Cooldown"
	--[[Translation missing --]]
	L["Basic Show On Ready"] = "Basic Show On Ready"
	L["Bloodlust/Heroism"] = "Sede de Sangue/Heroísmo"
	L["buff"] = "Buff"
	L["Buffs"] = "Buffs"
	L["Charge and Buff Tracking"] = "Carga e Rastreamento de Buff"
	L["Charge and Debuff Tracking"] = "Carga e Rastreamento de Debuff"
	L["Charge and Duration Tracking"] = "Carga e Rastreamento de Duração"
	L["Charge Tracking"] = "Rastreamento de Carga"
	L["cooldown"] = "tempo de recarga"
	--[[Translation missing --]]
	L["Cooldown Tracking"] = "Cooldown Tracking"
	--[[Translation missing --]]
	L["Cooldowns"] = "Cooldowns"
	--[[Translation missing --]]
	L["Create Auras"] = "Create Auras"
	--[[Translation missing --]]
	L["debuff"] = "debuff"
	--[[Translation missing --]]
	L["Debuffs"] = "Debuffs"
	--[[Translation missing --]]
	L["dps buff"] = "dps buff"
	--[[Translation missing --]]
	L["Highlight while action is queued."] = "Highlight while action is queued."
	--[[Translation missing --]]
	L["Highlight while active, red when out of range."] = "Highlight while active, red when out of range."
	--[[Translation missing --]]
	L["Highlight while active."] = "Highlight while active."
	--[[Translation missing --]]
	L["Highlight while buffed, red when out of range."] = "Highlight while buffed, red when out of range."
	--[[Translation missing --]]
	L["Highlight while buffed."] = "Highlight while buffed."
	--[[Translation missing --]]
	L["Highlight while debuffed, red when out of range."] = "Highlight while debuffed, red when out of range."
	--[[Translation missing --]]
	L["Highlight while debuffed."] = "Highlight while debuffed."
	--[[Translation missing --]]
	L["Highlight while spell is active."] = "Highlight while spell is active."
	--[[Translation missing --]]
	L["Hold CTRL to create multiple auras at once"] = "Hold CTRL to create multiple auras at once"
	--[[Translation missing --]]
	L["Keeps existing triggers intact"] = "Keeps existing triggers intact"
	--[[Translation missing --]]
	L["Master Channeler Rune"] = "Master Channeler Rune"
	--[[Translation missing --]]
	L["Next"] = "Next"
	--[[Translation missing --]]
	L["Only show the aura if the target has the debuff."] = "Only show the aura if the target has the debuff."
	--[[Translation missing --]]
	L["Only show the aura when the item is on cooldown."] = "Only show the aura when the item is on cooldown."
	--[[Translation missing --]]
	L["Only shows if the weapon is enchanted."] = "Only shows if the weapon is enchanted."
	--[[Translation missing --]]
	L["Only shows if the weapon is not enchanted."] = "Only shows if the weapon is not enchanted."
	--[[Translation missing --]]
	L["Only shows the aura if the target has the buff."] = "Only shows the aura if the target has the buff."
	--[[Translation missing --]]
	L["Only shows the aura when the ability is on cooldown."] = "Only shows the aura when the ability is on cooldown."
	--[[Translation missing --]]
	L["Only shows the aura when the ability is ready to use."] = "Only shows the aura when the ability is ready to use."
	--[[Translation missing --]]
	L["Other cooldown"] = "Other cooldown"
	--[[Translation missing --]]
	L["Pet alive"] = "Pet alive"
	--[[Translation missing --]]
	L["regen buff"] = "regen buff"
	--[[Translation missing --]]
	L["Replace all existing triggers"] = "Replace all existing triggers"
	--[[Translation missing --]]
	L["Replace Triggers"] = "Replace Triggers"
	--[[Translation missing --]]
	L["Resources"] = "Resources"
	--[[Translation missing --]]
	L["Resources and Shapeshift Form"] = "Resources and Shapeshift Form"
	--[[Translation missing --]]
	L["Rogue cooldown"] = "Rogue cooldown"
	--[[Translation missing --]]
	L["Runes"] = "Runes"
	--[[Translation missing --]]
	L["Shapeshift Form"] = "Shapeshift Form"
	--[[Translation missing --]]
	L["Show Always, Glow on Missing"] = "Show Always, Glow on Missing"
	--[[Translation missing --]]
	L["Show Charges and Check Usable"] = "Show Charges and Check Usable"
	--[[Translation missing --]]
	L["Show Charges with Proc Tracking"] = "Show Charges with Proc Tracking"
	--[[Translation missing --]]
	L["Show Charges with Range Tracking"] = "Show Charges with Range Tracking"
	--[[Translation missing --]]
	L["Show Charges with Usable Check"] = "Show Charges with Usable Check"
	--[[Translation missing --]]
	L["Show Cooldown and Action Queued"] = "Show Cooldown and Action Queued"
	--[[Translation missing --]]
	L["Show Cooldown and Buff"] = "Show Cooldown and Buff"
	--[[Translation missing --]]
	L["Show Cooldown and Buff and Check for Target"] = "Show Cooldown and Buff and Check for Target"
	--[[Translation missing --]]
	L["Show Cooldown and Buff and Check Usable"] = "Show Cooldown and Buff and Check Usable"
	--[[Translation missing --]]
	L["Show Cooldown and Check for Target"] = "Show Cooldown and Check for Target"
	--[[Translation missing --]]
	L["Show Cooldown and Check for Target & Proc Tracking"] = "Show Cooldown and Check for Target & Proc Tracking"
	--[[Translation missing --]]
	L["Show Cooldown and Check Usable"] = "Show Cooldown and Check Usable"
	--[[Translation missing --]]
	L["Show Cooldown and Check Usable & Target"] = "Show Cooldown and Check Usable & Target"
	--[[Translation missing --]]
	L["Show Cooldown and Check Usable, Proc Tracking"] = "Show Cooldown and Check Usable, Proc Tracking"
	--[[Translation missing --]]
	L["Show Cooldown and Check Usable, Target & Proc Tracking"] = "Show Cooldown and Check Usable, Target & Proc Tracking"
	--[[Translation missing --]]
	L["Show Cooldown and Debuff"] = "Show Cooldown and Debuff"
	--[[Translation missing --]]
	L["Show Cooldown and Debuff and Check for Target"] = "Show Cooldown and Debuff and Check for Target"
	--[[Translation missing --]]
	L["Show Cooldown and Duration"] = "Show Cooldown and Duration"
	--[[Translation missing --]]
	L["Show Cooldown and Duration and Check for Target"] = "Show Cooldown and Duration and Check for Target"
	--[[Translation missing --]]
	L["Show Cooldown and Duration and Check Usable"] = "Show Cooldown and Duration and Check Usable"
	--[[Translation missing --]]
	L["Show Cooldown and Proc Tracking"] = "Show Cooldown and Proc Tracking"
	--[[Translation missing --]]
	L["Show Cooldown and Totem Information"] = "Show Cooldown and Totem Information"
	--[[Translation missing --]]
	L["Show if Enchant Missing"] = "Show if Enchant Missing"
	--[[Translation missing --]]
	L["Show on Ready"] = "Show on Ready"
	--[[Translation missing --]]
	L["Show Only if Buffed"] = "Show Only if Buffed"
	--[[Translation missing --]]
	L["Show Only if Debuffed"] = "Show Only if Debuffed"
	--[[Translation missing --]]
	L["Show Only if Enchanted"] = "Show Only if Enchanted"
	--[[Translation missing --]]
	L["Show Only if on Cooldown"] = "Show Only if on Cooldown"
	--[[Translation missing --]]
	L["Show Totem and Charge Information"] = "Show Totem and Charge Information"
	--[[Translation missing --]]
	L["Stance"] = "Stance"
	--[[Translation missing --]]
	L["Track the charge and proc, highlight while proc is active, turns red when out of range, blue on insufficient resources."] = "Track the charge and proc, highlight while proc is active, turns red when out of range, blue on insufficient resources."
	--[[Translation missing --]]
	L["Tracks the charge and the buff, highlight while the buff is active, blue on insufficient resources."] = "Tracks the charge and the buff, highlight while the buff is active, blue on insufficient resources."
	--[[Translation missing --]]
	L["Tracks the charge and the debuff, highlight while the debuff is active, blue on insufficient resources."] = "Tracks the charge and the debuff, highlight while the debuff is active, blue on insufficient resources."
	--[[Translation missing --]]
	L["Tracks the charge and the duration of spell, highlight while the spell is active, blue on insufficient resources."] = "Tracks the charge and the duration of spell, highlight while the spell is active, blue on insufficient resources."
	--[[Translation missing --]]
	L["Unknown Item"] = "Unknown Item"
	--[[Translation missing --]]
	L["Warrior cooldown"] = "Warrior cooldown"

